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 A polyworks doodle.

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Kharn!
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Kharn!


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Join date : 2009-06-22
Location : The Eye of Terror

A polyworks doodle. Empty
PostSubject: A polyworks doodle.   A polyworks doodle. EmptyTue Jul 07, 2009 5:03 pm

Inf_UpDawg
A polyworks doodle. Updawg
http://www.filefront.com/13990287/inf_UpDawg.PMS

A compact INF map. I was just messing around and ended up with this. All the beam things have fire blockers (non-collider) on both side parts, so only strong shots will get through.
The idea being that getting to the flag is easy, getting back not so much. Gave up on waypointing, because that's not fun like the rest of mapmaking.
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Kharn!
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Kharn!


Posts : 362
Points : 444
Reputation : 15
Join date : 2009-06-22
Location : The Eye of Terror

A polyworks doodle. Empty
PostSubject: Re: A polyworks doodle.   A polyworks doodle. EmptyTue Jul 07, 2009 9:54 pm

Belay that, got the waypoints set up now such that the bots can do a bad imitation of playing a game. They can't cap, but still...
http://www.filefront.com/13992065/inf_UpDawg.PMS
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A polyworks doodle.
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