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 Let's have us some badass tw scriptage.

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Aoi Tsuki
Grief Ninja
<-Hacktank->
|TA| Bandeyri
SplinterSnake
A tree
Kharn!
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Xxypher
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Xxypher


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptyFri Sep 04, 2009 3:37 am

He wont stop about the strafing till he sees it in a server.
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A tree
|Tree-A| Member
A tree


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 05, 2009 8:55 pm

no i mean that missles, and m79 shots will kill you if directly hit not matter what dmg it has Neutral
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BlitSin
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BlitSin


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 05, 2009 9:36 pm

That's cheap.

*shoots m79 at tree, tree loses everything except for a scorched trunk*
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Kharn!
|TA| Member
Kharn!


Posts : 362
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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 06, 2009 2:09 am

Xxypher wrote:
He wont stop about the strafing till he sees it in a server.

I AINT SEEIN NO STRAFIN SO ITS TIEM FOR ANOTHER POSTING RUN.
STRAFE STRAFE STREAF
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A tree
|Tree-A| Member
A tree


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 06, 2009 4:01 pm

how about we just turn the gravity on and off just for fun? Very Happy
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Xxypher
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Xxypher


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptyThu Sep 17, 2009 5:31 pm

Now that the server is back. Lets make the airstrikes random between airstrikes, strafing, and napalm.
DO IT.
Also, the airstrikes need to have the ability to be turned off.
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<-Hacktank->

<-Hacktank->


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptyFri Sep 18, 2009 7:57 pm

Ok, i added more random bullettypes but they dont work very well, i made them m79s to start with for a reason.
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Xxypher
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Xxypher


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptyFri Sep 18, 2009 8:38 pm

Awesome. When does it start in the server? When does it begin to be in use?
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<-Hacktank->

<-Hacktank->


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 12:06 am

After an admin does /recompile.
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Tazaraki

Tazaraki


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 1:15 am

/facepalm
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A tree
|Tree-A| Member
A tree


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 4:36 pm

GUYS what if we made a bot on each team that stands inside the bases and shoots laws in the air at certain times?
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BlitSin
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BlitSin


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 6:34 pm

hmmm. Like a mortar man?
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A tree
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A tree


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 7:18 pm

yup
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BlitSin
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BlitSin


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 9:51 pm

How to make him ummm stay in one place and aim?
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Kharn!
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Kharn!


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySat Sep 19, 2009 11:26 pm

Better to have a mortar strike (that is, one Law shot) hit a random med trench once a minute. Would deal with some cowards.
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Tazaraki

Tazaraki


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 12:52 pm

eww...med trench really? What if it hits in that like, general area? Cause you know, not even a mortars aim is perfect.
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A tree
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A tree


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 1:57 pm

Kharn! wrote:
Better to have a mortar strike (that is, one Law shot) hit a random med trench once a minute. Would deal with some cowards.

Almost impossible as the script would only work on certain maps. In others airstrikes would hit the same places but on different maps.
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BlitSin
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BlitSin


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 2:33 pm

How about like a script that tells you "aim 45 degree angle at position (x,y)"
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A tree
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A tree


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 4:10 pm

Just edit the bot movements to move to that place and shoot in certain places with a law.
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Xxypher
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Xxypher


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 5:24 pm

A tree wrote:
Just edit the bot movements to move to that place and shoot in certain places with a law.
You cannot edit a bot's movement. You also cannot have a bot stay in one spot, it is impossible.
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A tree
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A tree


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 6:16 pm

you can...just edit the maps cpu movement thing
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Xxypher
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Xxypher


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 6:22 pm

No, there is no way to control or use a bot. We have had this discussion on Hexer so many times.
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Kharn!
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Kharn!


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 7:03 pm

If you change the waypoints, everyone gets wrong map errors.
You could change waypoints, rename it as TW_TAGloryhill, but you can't make waypoints that cause a bot to shoot. Bots that stand at a stat will fire of their own accord, but that's about it. You could, of course, mod the stat to shoot laws, but the bot can't work out the angles itself, and doing all that would require us to overhaul all the TW maps we want to have this feature.
Alternatively, you could make a new map with trenches that have LAW angles marked on a scenery, but you can't have a bot do it.
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<-Hacktank->


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PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 7:13 pm

You are all forgetting the fact that scripting is magic Smile.

If you name a bot dummy then he should stay still and not move, and i can mod him to 'shoot' law shots at specially defigned spots (such as putting a flamer spawn where you want it to shoot and a pred spawn where you want the dummy to appear).
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Kharn!
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Kharn!


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Let's have us some badass tw scriptage. - Page 3 Empty
PostSubject: Re: Let's have us some badass tw scriptage.   Let's have us some badass tw scriptage. - Page 3 EmptySun Sep 20, 2009 7:18 pm

cheers
Praise be to scriptage!
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